Latest Comments
Carrion - Game art '94 (Comment by: ALiEN^bf 2011-05-09)
The face in the top right corner reminds me of: http://artcity.bitfellas.org/index.php?a=show&id=11945
Digger - Monroe 6569 (Comment by: ALiEN^bf 2011-05-09)
Digger - Monroe 6569 (Comment by: elend 2011-05-08)
1000 Faces - Horror (Comment by: mailman 2011-05-08)
Thomas Franz - Erotic (Comment by: mailman 2011-05-08)
This gif hit me like a bus. I was aware that there must've been an inspirational source to this, but i still was totally like "yeah, great picture, awesome", but now i have the feeling this is just a scan followed by a conversion. If someone knows how that works and if there is still "artist work" needed to make it look like this, please explain to me. I am dared to tag this 'scan'.
Mirage - I've got my eyes on you post-oldskool experimentalists (Comment by: Anarkhya 2011-05-08)
@CONS:
If you want to edit Sander's post, working url is http://noname.c64.org/csdb/release/?id=41482
If you want to edit Sander's post, working url is http://noname.c64.org/csdb/release/?id=41482
Digger - Monroe 6569 (Comment by: Sander 2011-05-08)
Celtic - Looking Outward (Comment by: Sander 2011-05-08)
Thomas Franz - Erotic (Comment by: CONS 2011-05-08)
Mirage - I've got my eyes on you post-oldskool experimentalists (Comment by: ALiEN^bf 2011-05-08)
Exocet (.fr) - Lilla Rum (Comment by: Sander 2011-05-08)
Mirage - I've got my eyes on you post-oldskool experimentalists (Comment by: Sander 2011-05-08)
Some other pictures that belong in the same context:
Just a bunch of wiggly lines nothing more
An obvious stab at the 'abstract' images that surfaced the scene.
It Seems My Time Is Growing Thin aka Wind me up Using similar 'wiggly lines' as the image above, now featurign 2 clowns. Those clowns being certain c64 scene twins, who're definitely part of that 'contemporary movement'. (Ed and Joe).
Single colour is ugly and Legacy lost As part of that 'movement', some people (Helm and Ptoing especially) sarted using hires a lot again, not pushing it to it's technical limits as the demoscene was always about - but embrancing its limitations and working with those, resulting in unique visual solutions, native to the mode. Mirage didn't like that. (one example by Helm: http://noname.c64.org/csdb/release/?id=36729 - notice the background triangles, or this one http://noname.c64.org/csdb/release/?id=41482).
'Legacy lost' in this context is about droppping the heritage of the demoscene and walking the 'contemporary' path, where mirage certainly thought 'single colour is ugly'.
Eve and her multicoloured bubblegum by Mirage vs Eve by Helm.
I can go on and on with these images and references.. but this is a good start for pointers i hope.
And Mirage was certainly not the only person to work with references to other sceners.
Here's a few images:
mirage:
mermaid:
leon:
Just a bunch of wiggly lines nothing more
An obvious stab at the 'abstract' images that surfaced the scene.
It Seems My Time Is Growing Thin aka Wind me up Using similar 'wiggly lines' as the image above, now featurign 2 clowns. Those clowns being certain c64 scene twins, who're definitely part of that 'contemporary movement'. (Ed and Joe).
Single colour is ugly and Legacy lost As part of that 'movement', some people (Helm and Ptoing especially) sarted using hires a lot again, not pushing it to it's technical limits as the demoscene was always about - but embrancing its limitations and working with those, resulting in unique visual solutions, native to the mode. Mirage didn't like that. (one example by Helm: http://noname.c64.org/csdb/release/?id=36729 - notice the background triangles, or this one http://noname.c64.org/csdb/release/?id=41482).
'Legacy lost' in this context is about droppping the heritage of the demoscene and walking the 'contemporary' path, where mirage certainly thought 'single colour is ugly'.
Eve and her multicoloured bubblegum by Mirage vs Eve by Helm.
I can go on and on with these images and references.. but this is a good start for pointers i hope.
And Mirage was certainly not the only person to work with references to other sceners.
Here's a few images:
mirage:
mermaid:
leon:
Mirage - This Was My Playground (Comment by: Sander 2011-05-08)
Also related to: http://noname.c64.org/csdb/release/?id=45130
Mirage - I've got my eyes on you post-oldskool experimentalists (Comment by: Anarkhya 2011-05-07)
Mirage - I've got my eyes on you post-oldskool experimentalists (Comment by: Frogg 2011-05-07)
Well if effectively his NO COPY is ironic, then he would have of to use a wellknown picture as "La Joconde" for example.
I fully agree that to compose an image from various images copies does not mean that it makes an original image and deserves the tag NO COPY
When you look at the picture you clearly see "ngry"... and now that i know more about the story i can read "angry"
It is just damage that for the average user looking at this image without known its story will judge it certainly very high quality (as I made it) but it is can be exactly also it that Mirage criticized ?
I fully agree that to compose an image from various images copies does not mean that it makes an original image and deserves the tag NO COPY
When you look at the picture you clearly see "ngry"... and now that i know more about the story i can read "angry"
It is just damage that for the average user looking at this image without known its story will judge it certainly very high quality (as I made it) but it is can be exactly also it that Mirage criticized ?