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Well, from what I've learnt, when 4x or 8x zooming on some "declared" scan pics, they usually include skin tones that are not natural, both in terms of hue choices (skin features some olive green and too satured reds) and pixel placement (which seems noisy or messy).
This is not a rule, of course, just some general remarks I observed.
This is not a rule, of course, just some general remarks I observed.
Undead Bat - Return (Comment by: CONS 2010-08-18)
Rion - Constellation (Comment by: CONS 2010-08-18)
Azure - There no hope (Comment by: PheeL 2010-08-18)
Undead Bat - Return (Comment by: Paracels 2010-08-18)
Rion - Constellation (Comment by: diver4d 2010-08-18)
Anarkhya: It was around 1995 I think, Photoshop 3 or 4 maybe. It might be hard to identify scan artifacts though because it's all airbrushed over and I think I added a noise filter too.
However, just to expand on the hidden message...yes, this is a paint over job. I loaded a mono scan into Photoshop and airbrushed and painted over it. The idea wasn't to fool sceners, but as it was my first time using Photoshop it was just a way of learning the tools, how to airbrush etc.
However, just to expand on the hidden message...yes, this is a paint over job. I loaded a mono scan into Photoshop and airbrushed and painted over it. The idea wasn't to fool sceners, but as it was my first time using Photoshop it was just a way of learning the tools, how to airbrush etc.
Wait, wait.
This is weird, what are the probabilities that a scene graphician copies a famous artist work and uses the original artist name as a nickname??
Unless the copier and the original are the very same person... I'm confused...
Please, CONS, who is this "Beltran"? And what are his connections with the demoscene?