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Psycho (.dk)
Description
# at Solskogen executable gfx compo.Info
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Four compute shader passes:
-raymarching (most of the render time is in fact compile time)
-pre filtering
-paint filter with actual stroke drawing (many passes)
-rendering to screen
Originally made as a quick party hack for TRSAC'10 - hence the pepperschnaps reference (which should also work at Solskogen)
Then intented for release at TUM'10 until it turned out the "modern graphics card" was more than 2 years old. Finalized and delivered at Revision... for another cancelled compo. So time to try again
Details
Submitted by: CONS
- Page loaded: 1784
- Rating: 8.2 (5 Votes)
Comments
proteque | 2011-07-19
very interesting way to do executable gfx.
Zeila | 2011-07-19
I love the painted look!