Description# at Solskogen executable gfx compo.
Four compute shader passes:
-raymarching (most of the render time is in fact compile time)
-paint filter with actual stroke drawing (many passes)
-rendering to screen
Originally made as a quick party hack for TRSAC'10 - hence the pepperschnaps reference (which should also work at Solskogen)
Then intented for release at TUM'10 until it turned out the "modern graphics card" was more than 2 years old. Finalized and delivered at Revision... for another cancelled compo. So time to try again
Submitted by: CONS - Page loaded: 1426 - Rating: 8.2 (5 Votes)