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A Night To Remember by Pexi
Description
#17 at Assembly 2010 graphics compo

Software used: 3dsMax/Vray, Zbrush, Photoshop, 3DCoat

Process:
Creature head was completely modeled in zbrush.
For suit I used combination of 3dsmax and zbrush.
Rendering was done in 3dsmax with vray renderer.
All models were UV-mapped in 3DCoat.
For textures I used combination of zbrush and photoshop.
Final composition was done in photoshop.

Textures/images are either "hand painted" or heavily modified pictures.
Details
Submitted by: diver4d - Page loaded: 1571 - Rating: 6.17 (6 Votes)
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aha(8) ALiEN^bf(5) zefyros(4) CONS(7) mailman(5) mog(8)
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