Description#17 at Assembly 2010 graphics compo
Software used: 3dsMax/Vray, Zbrush, Photoshop, 3DCoat
Creature head was completely modeled in zbrush.
For suit I used combination of 3dsmax and zbrush.
Rendering was done in 3dsmax with vray renderer.
All models were UV-mapped in 3DCoat.
For textures I used combination of zbrush and photoshop.
Final composition was done in photoshop.
Textures/images are either "hand painted" or heavily modified pictures.
Submitted by: diver4d - Page loaded: 1397 - Rating: 6.17 (6 Votes)