A Night To Remember by
Pexi
Description
#17 at Assembly 2010 graphics compoSoftware used: 3dsMax/Vray, Zbrush, Photoshop, 3DCoat
Process:
Creature head was completely modeled in zbrush.
For suit I used combination of 3dsmax and zbrush.
Rendering was done in 3dsmax with vray renderer.
All models were UV-mapped in 3DCoat.
For textures I used combination of zbrush and photoshop.
Final composition was done in photoshop.
Textures/images are either "hand painted" or heavily modified pictures.
Details
Submitted by: diver4d
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