Guestbook - Mermaid
Stats: Artists: 5820, Pics: 32688,
Comments: 6192,
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Picture:
Artist:
01-08 mustafa @ One second
01-08 mustafa @ Captured Dreams Title
01-08 mustafa @ Jesus
09-26 someone @ Me And My Little Sister
01-24 prowler @ Arise 1
07-17 Serpent @ Dreamland
10-30 Serpent @ Encounter
10-16 prowler @ Dreaming
10-16 prowler @ Spiresnonused
03-22 Serpent @ Amigalagoon
09-19 spritus @ Bass logo (9)
04-20 Hammerfist @ Comaland - Greetings... (10)
02-23 ALiEN^bf @ HTSC Hidden (8)
02-23 ALiEN^bf @ HTSC Intro (8)
01-31 ALiEN^bf @ Invocation (8)
01-14 hellfire @ Wasting The Norm (9)
09-20 Piranha @ Rakshasa (8)
09-20 Piranha @ Starport Amsterdam (9)
09-20 Piranha @ Sunrise! (5)
09-20 Piranha @ ;-))) (5)
Anarkhya said the following:
Btw, I heard a rumour telling that you had pixelled some of your works with a joystick... Actually I know that such a thing is possible (and was probaly the only way to make graphics) on very old platforms but is it true, for you?
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vanjau said the following:
Yes, all the graphics I did in Koala Painter was done with a joystick, as I didn't have a KoalaPad or a mouse. Later I switched to Zoomatic and did my C64 graphics with the keyboard, cursor keys to move (and the c64 only has 2 cursor keys, you have to hold shift to switch between left/right and up/down) and 1-4 to set coloured pixels. My C64 graphics from mid 1992 until late 2006 were all done that way, with the keyboard.
If you find a picture by me called Summer in the City from 2006, that was the last picture I finished that was drawn that way, it was pixeled from scratch at the party where it won the graphics competition, I wasn't going to release anything at the party but on the way there I changed my mind and asked TDS if he could meet me in Oslo and bring a floppy disk with Zoomatic, just in case, and I met him there before going to Sweden for the party. Once there I borrowed a C64 from Taper/Triad, but because the guy who coded Zoomatic (Olav Mørkrid/Panoramic Designs) had a war going on with a Swedish demo group he had made it so Zoomatic wouldn't work on a C64 with a Swedish char ROM, and so Iopop/Triad had to go through the code and fix it for me so it would work on the Swedish C64 I was using. Fun times!